Friday, January 1, 2010

World of Warcraft as a Means of Communication

If any video game genre could qualify as a hobby it is Massively Multiplayer Online gaming (MMO's.) Because of my academic and personal pursuits I have lived on 2 continents and bounced between 3 states for the last several years. This makes conversation with friends difficult. Luckily I belong to a fraternity of dorks, and we are never out of touch for long. We have one bond that unites us all - We all grew up playing video games.

I am one of the 14 million people worldwide that plays World of Warcraft. It has a higher population and Domestic Gross than many small countries. I was given the game 4 years ago back in the "Vanilla" days (the original game before expansions, think of it like the Original Star Wars Trilogy before more movies were added on.) My friends in high school wanted me to play with them and so I got a free copy and a month to try it out. I use W.O.W. to socialize to this day. Living several hours from my childhood friends, who became my adult friends, who became my groomsmen its tough to stay in touch with any kind of meaningful relationship. If nothing else, the game provides a way of "hanging out" a shared experience which we do together and then talk about. Akin to a night at the bowling alley or going to a baseball games. We are all there, if in a different form of attendance.

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